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Quickly Approximating the Distance Between Two Objects

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A method of quickly approximating the distance between two objects (one smaller, regarded as a point; the other larger and complexly shaped) has been devised for use in computationally simulating motions of the objects for the purpose of planning the motions to prevent collisions. The method is needed because computer-based-graphics techniques that have been used heretofore to make such estimates entail amounts of computation that are excessively large for purposes of the simulations.

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